Upaya Mewujudkan Sehat Jiwa dalam Penggunaan Gadget Selama Pandemi Covid-19 di SMA Hang Tuah Surabaya

Sya'diyah, Hidayatus and Kirana, Sukma Ayu Candra and Nurlela, Lela and Suhardiningsih, A. V. Sri and Sustrami, Dya and Mutyah, Diyan (2021) Upaya Mewujudkan Sehat Jiwa dalam Penggunaan Gadget Selama Pandemi Covid-19 di SMA Hang Tuah Surabaya. Jurnal Abdidas, 2 (5). pp. 1204-1211. ISSN 2721-9224

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Bagi Upaya Mewujudkan Sehat Jiwa dalam Penggunaan Gadget Selama Pandemi Covid-19 di SMA Hang Tuah Surabaya.pdf

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Abstract

Abstrak Penerapkan Pemberlakuan Pembatasan Kegiatan Masyarakat (PPKM) untuk menekan penyebaran virus menyebabkan semua aktivitas dilakukan di rumah, salah satunya dibidang pendidikan yang memberlakukan pembelajaran jarak jauh (PJJ). Data menunjukkan 79 % orang tua memberi izin ke anak memakai gadget untuk kegiatan selain belajar online dan hanya 21% orang tua yang melarang anak memakai gadget selain untuk belajar online, sehingga perlu diimbangi dengan kesehatan jiwa untuk mendukung kegiatan tersebut. Tujuan kegiatan ini adalah untuk meningkatkan peran siswa mewujudkan sehat jiwa bagi remaja dengan penggunaan gadget yang sering selama pandemi Covid-19 di SMA Hang Tuah Surabaya. Kegiatan melibatkan guru penanggung jawab UKS dan Guru BP, dan siswa. Kegiatan melalui tiga tahap yaitu tahap awal yaitu sosialisasi, tahap ke dua adalah pelaksanaan dan tahap ketiga evaluasi. Tahap pelaksanaan yang meliputi edukasi, pendampingan siswa dan diakhiri tahap evaluasi kegiatan. Edukasi mewujudkan sehat jiwa remaja di masa pandemi dilakukan melalui Google Meeting. Kegiatan dilaksanakan dengan baik dan diperoleh keadaan kesehatan jiwa siswa SMA Hang Tuah Surabaya mayoritas tidak mengalami gangguan mental emosional. Kepala sekolah beserta jajaran SMA Hang Tuah Surabaya mendukung keberlanjutan program pendampingan upaya pencegahan masalah kesehatan jiwa bagi siswanya. Kata kunci: sehat jiwa, gadget, remaja Abstract The implementation of Community Activity Restrictions to suppress the spread of the Corona virus 19 causes all activities to be carried out at home, one of which is in the field of education that applies distance learning. Data showed that 79% of parents give permission to their children to use gadgets for activities other than online learning and only 21% of parents prohibit their children from using gadgets other than online learning, so it needs to be balanced with mental health to support these activities. The purpose of this activity was to increase the role of students in realizing mental health for teenagers by using gadgets frequently during the Covid-19 pandemic at Hang Tuah High School Surabaya. The activity involved the UKS teacher in charge and the BP teacher, and students. The activity goes through three stages, that was the primary stage including socialization, the second stage was implementation and the third stage was evaluation. The implementation stage which included education, student assistance and ends with the activity evaluation stage. Education for realizing healthy adolescent mentality during the pandemic was carried out through Google Meetings. The activity was carried out well and the mental health condition of the Hang Tuah High School Surabaya students did not experience mental-emotional disorders. The principal and the staff of Hang Tuah High School Surabaya support the sustainability of the mentoring program to prevent mental health problems for their students. Keywords: mental health, gadgets, teenagers

Item Type: Article
Subjects: B Philosophy. Psychology. Religion > BF Psychology
R Medicine > R Medicine (General)
R Medicine > RA Public aspects of medicine
R Medicine > RA Public aspects of medicine > RA0421 Public health. Hygiene. Preventive Medicine
Depositing User: Unnamed user with email nadiaokhtiary@stikeshangtuah-sby.ac.id
Date Deposited: 27 Apr 2023 23:41
Last Modified: 27 Apr 2023 23:41
URI: http://repository.stikeshangtuah-sby.ac.id/id/eprint/1172

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